Winters are changing in the North.

The sea ice is not closing in as early. It is more difficult to reach the flow edge.

This year, we were not able to dog sled or skidoo out to the cabin because of ice conditions.
Under COVID, the importance of electronic devices and Internet service is critical to the sense of community.
We spent more time indoors, playing traditional games: jigsaws, crosswords. Also, a new suite of board games: Swish, Photosynthesis, Ticket to Ride. These games showed the sophistication of game design.

It would appear that there is an opportunity to marry game design with GIS technology. We could develop new games based on the lifestyle of different geographies.

Imagine games that explore the lifestyle of living close to the land in Nunavut?
Another lesson is the food availability in the North. During our stay, we were treated to musk ox, ptarmigan, and Arctic char. Perhaps this is the basis of the ’palaeo-diet’ in the North?
Visiting Nunavut in the festive season, there was the opportunity to share some of the bizarre entertainment rituals of the South (e.g. TV shows). Take, for example, Mr. Bean’s Christmas or the National Lampoon Christmas; a far cry from present-day reality but a bridge across the generations.
The overriding message is that it is easier to explore these different geographies if you can access supportive geographic technologies.

Understanding the impact of global changes, whether COVID or climate, on lifestyle and communities in different parts of Canada and beyond, demands such access.
That does not diminish the fact, with aging, these environments present added challenges. We look forward to our return to Home Place, and the nearby, suitably named Last Hope camp.
Acknowledgments
To Andrew, Julia, Quinn and Isla who made our stay possible and enlightening. Heather showed her usual adaptability. Edward added his touch.





























